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Latest News

Anthem VIP Demo Giveaway

QuakeNet is proud to present this one-of-a-kind giveaway where you can win a code for the upcoming VIP Demo of Anthem. The giveaway starts at 18:00 CET and ends at 20:00 CET on the 24th of January and will be ...

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Awesome Games Done Quick 2019

AGDQ2019 will be going live 6/1 around 17:30 CET and last for one week. It's an event where people from all around the globe get together and try to beat games as fast as possible, while supporting the "Prevent Cancer ...

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Merry Christmas!

QuakeNet staff wishes everyone a Merry Christmas and a Happy New Year. Thanks for your continuing support!

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QuakeNet services released to the public

Posted by meeb on Monday 23 September 2013

The QuakeNet development team is pleased to announce that after many, many years of work we are releasing our modular services platform, collectively known as "newserv", along with several core modules under the GPLv2 licence. newserv powers the core of all QuakeNet services, including all our service bots (such as Q and S).

The released version of Newserv includes the following key functionality:

  • Extensive network searching
  • Scripting (in Lua)
  • Proxy drone detection
  • Transactional g:lines
  • Juping
  • Chanfix (keeps / restores known ops)
  • Chanserv (current version of Q on QuakeNet, Q9)
  • Help services (current version of G on QuakeNet)
  • Channel services request (current version of R on QuakeNet)
  • QA & Tutor bots
  • Server lists with latency
  • Role-based access checks for oper commands
  • Connection limiting (powers "connection trusts" on QuakeNet)
  • Lots, lots more, including a carrot

You can view the full source code here:

https://github.com/quakenet/newserv/

If you have any suggestions, would like to contribute code or just chat to the development team you can find us in #dev on QuakeNet.

Please log in to post comments.
*pops bottle of bubbly*

meeb said on Monday 23 September 2013

Jeej

Sorcerer said on Monday 23 September 2013

Nice one! You guys are the best!

Blerghh said on Monday 23 September 2013

wooo

icecraft said on Wednesday 09 October 2013

This is a pretty cool decision from the QuakeNet (dev) team. Thumbs up for this one guys!

i|Avatar said on Tuesday 05 November 2013